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Warcraft III Demo is a game demo of Warcraft III: Reign of Chaos, it can be downloaded in Blizzard Entertainment's official site and consists in the tutorial campaign, Exodus of the Horde.The demo weighs approximately 100 Megabytes. A two-mission tutorial introducing players to one of the central heroes of Warcraft III, Thrall, son of Durotan and warchief of the Horde. Warcraft 3 United - Discord for all things WC3 with numerous communities represented. Hive Workshop - Largest community forum and database for custom maps, modding, and more. Back2Warcraft - Leading WC3 esports stream with constant international tournament coverage.

This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

This is a list of all campaigns and their chapters/missions in Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne.

  • 1Reign of Chaos
  • 2The Frozen Throne

Reign of Chaos

Prologue Campaign

Exodus of the Horde
  • Introduction: The Prophecy*
  • Cinematic: Thrall's Vision*
  • Chapter One: Chasing Visions*
  • Chapter Two: Departures*
  • Chapter Three: Riders on the Storm**
  • Chapter Four: The Fires Down Below**
  • Chapter Five: Countdown to Extinction**

* These are not part of the demo version of the game and the Frozen Throne custom campaign.

** These chapters are part of the demo version of the game and the Frozen Throne custom campaign.

Human Campaign

The Scourge of Lordaeron
  • Cinematic: The Warning
  • Chapter One: The Defense of Strahnbrad
  • Chapter Two: Blackrock and Roll
  • Interlude: Jaina's Meeting
  • Chapter Three: Ravages of the Plague
  • Chapter Four: The Cult of the Damned
  • Chapter Five: March of the Scourge
  • Interlude: The Prince and the Prophet
  • Chapter Six: The Culling
  • Interlude: Divergent Courses
  • Chapter Seven: The Shores of Northrend
  • Chapter Eight: Dissension
  • Chapter Nine: Frostmourne
  • Cinematic: Arthas' Betrayal

Undead Campaign

Path of the Damned
  • Chapter One: Trudging through the Ashes
  • Chapter Two: Digging up the Dead
  • Interlude: The Dreadlords Convene
  • Chapter Three: Into the Realm Eternal
  • Chapter Four: Key of the Three Moons
  • Chapter Five: The Fall of Silvermoon
  • Interlude: The Revelation
  • Chapter Six: Blackrock & Roll, Too!
  • Chapter Seven: The Siege of Dalaran
  • Chapter Eight: Under the Burning Sky
  • Cinematic: The Destruction of Dalaran

Orc Campaign

The Invasion of Kalimdor
  • Chapter One: Landfall
  • Chapter Two: The Long March
  • Interlude: The Wreckage of Lordaeron
  • Chapter Three: Cry of the Warsong
  • Chapter Four: The Spirits of Ashenvale
  • Interlude: The Blood of Mannoroth
  • Chapter Five: The Hunter of Shadows
  • Chapter Six: Where Wyverns Dare
  • Chapter Seven: The Oracle
  • Chapter Eight: By Demons Be Driven
  • Cinematic: The Death of Hellscream

Night Elf Campaign

Eternity's End
  • Chapter One: Enemies at the Gate
  • Chapter Two: Daughters of the Moon
  • Chapter Three: The Awakening of Stormrage
  • Chapter Four: The Druids Arise
  • Chapter Five: Brothers in Blood
  • Chapter Six: A Destiny of Flame and Sorrow
  • Interlude: The Last Guardian
  • Chapter Seven: Twilight of the Gods
  • Cinematic: Eternity's End

The Frozen Throne

Sentinel Campaign

Terror of the Tides
  • Cinematic: The Awakening
  • Chapter One: Rise of the Naga
  • Chapter Two: The Broken Isles
  • Chapter Three: The Tomb of Sargeras
  • Chapter Four: Wrath of the Betrayer
  • Interlude: Unfinished Business
  • Chapter Five: Balancing the Scales
  • Chapter Six: Shards of the Alliance
  • Interlude: Malfurion's Vision
  • Chapter Seven: The Ruins of Dalaran
  • Chapter Eight: The Brothers Stormrage
  • Finale: A Parting of Ways

Alliance Campaign

Curse of the Blood Elves
  • Chapter One: Misconceptions
  • Chapter Two: A Dark Covenant
  • Chapter Three: The Dungeons of Dalaran
  • Secret Level: The Crossing*
  • Interlude: The Dusts of Outland
  • Chapter Four: The Search for Illidan
  • Interlude: Illidan's Task
  • Chapter Five: Gates of the Abyss
  • Chapter Six: Lord of Outland
  • Finale: Kil'jaeden's Command

* This level must be unlocked in chapter three.

Scourge Campaign

Legacy of the Damned
  • Chapter One: King Arthas
  • Interlude: A Kingdom Divided
  • Chapter Two: The Flight from Lordaeron
  • Interlude: Sylvanas' Farewell
  • Chapter Three: The Dark Lady
  • Chapter Four: The Return to Northrend
  • Chapter Five: Dreadlord's Fall
  • Chapter Six: A New Power in Lordaeron
  • Chapter Seven, Part One: Into the Shadow Web Caverns
  • Chapter Seven, Part Two: The Forgotten Ones
  • Chapter Seven, Part Three: Ascent to the Upper Kingdom
  • Interlude: Boiling Point
  • Chapter Eight: A Symphony of Frost and Flame
  • Finale: A Long Time Coming
  • Cinematic: The Ascension

Bonus Campaign

The Founding of Durotar
  • Act One: To Tame a Land
  • Act Two: Old Hatreds*
  • Act Three: A Blaze of Glory*
Down

Design and make. * Act two and three where added in patch 1.13. You need to update in order to continue the story.

Trivia

  • The Reign of Chaos campaign was referred to as the Classic campaign in The Frozen Throne patch notes.

Patch changes

  • Patch 1.13 (2003-12-16):
    • The Frozen Throne
      • Acts II & III, the conclusion acts to the bonus Orc campaign contained in The Frozen Throne, are included in this patch. To play these levels, you can simply click the 'Chapter Two - Old Hatreds' link from the Bonus Campaign screen. If you have completed Act I, your Heroes will carry over to Act II. Otherwise, your Heroes will be default-level Heroes with basic starting items.

External links

Warcraft 3 Download Full Version

IGN FAQs Warcraft III: Reign of Chaos Walkthrough
IGN FAQs Warcraft III: The Frozen Throne Walkthrough/guide
Warcraft III: Reign of Chaos, The Frozen Throne and Reforged
General information
  • Reign of Chaos
    • Soundtrack
  • Demo
  • The Frozen Throne
    • Soundtrack
  • Reforged
  • Missions
Units and structures
Gameplay
Misc
  • Back2Warcraft
Retrieved from 'https://wow.gamepedia.com/Warcraft_III_campaigns?oldid=6013860'
[Note from Marn] Pandaren layout coming soon..
Blizzard is pleased to announce the latest addition to the Warcraft universe: the mighty Pandaren Empire. The pandaren, driven from their tranquil lands by the marauding centaurs, fight ceaselessly to find a new homeland amongst the warring civilizations of southern Kalimdor.
The Pandaren Empire, founded in ancient times, before the Great Sundering of the world, shared resources and mystic knowledge with the haughty night elves of central Kalimdor. However, as the night elves' racial obsession with the forces of magic drove them to the brink of madness, the gentle pandaren decided to sever their ties and leave the night elves behind forever. Sensing that magic would be the doom of any race that trifled with it, the pandaren clans, or shao'dins, traveled far into the treacherous lands of the south. There the pandaren established crude, but beautiful cities of stone and sturdy bambus reed. They lived in peace for many generations before the burning shadow came to engulf the world..

After the War of the Ancients and the subsequent Sundering of the world, the pandaren's surroundings became increasingly hostile. Forced to fight for food and precious land against both the early tauren and the bristling quilboar tribes, they developed into amazingly proficient warriors. Wielding thin, delicately balanced blades, the pandaren wardancers quickly established themselves as some of the deadliest swordsmen of the ancient world. With the wardancers leading their armies, the pandaren carved out a small empire for themselves in the Stonetalon region of Kalimdor's desolate Barrens. Though the fierce wardancers maintained peace throughout the pandaren lands, their relatively small population would ensure that their influence would never spread much farther than the Barrens' rocky borders.

Now that war has engulfed Kalimdor once again, the mighty pandaren have come forth to protect their sacred lands and ensure their ancient race's survival.


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Shodo-Pan
These mighty pandaren warriors oversee the armies of their empire and serve as feudal lords to the general population. Shodo-Pans have the ability to wield geomantic powers as well as the wardancers' shaktani blades. The stoic Shodo-Pans' greatest enemies are the cruel centaur khans of southern Kalimdor. The Pans ceaselessly work to hunt down the khans and their centaur marauders whenever they encroach upon the lands of the pandaren empire.
Wardancer
Despite their girth and size, pandaren wardancers are exceptionally agile. Carrying their sacred shaktani warblades, these mighty swordsmen inspire fear in all of the primitive denizens of the Barrens. Though their light bambus armor gives them only moderate protection, the wardancers' skills make them formidable opponents.

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Pikeman
These brave warriors wield heavy bambus pikes that they can use as both melee weapons and devastating projectiles. The pikes, known as pan-spears, can be thrown great distances with startling accuracy due to their hollow bambus shafts. The pikemen, usually found supporting wardancers on the front lines of combat, are adept at intimidating enemy forces by displaying their fierce proficiency with their versatile weapons.

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Geomancer
Much like the night elf druids, the pandaren mystics developed an affinity for the spirits of the earth. These hearty mystics developed the practice of geomancy - and learned to wield the fury of the earth by appeasing the restless elemental spirits. Many geomancers have been known to summon various types of rock and stone elementals, and great geomancers have even caused catastrophic earthquakes to swallow enemy armies.


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